The Story of The Endless Mission

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    kssdev
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    The Endless Mission is more than a sandbox-style creation game. While you’re building and creating your very own games, you’ll also follow a story that explores what it means to shape the technology in our lives versus being shaped by it. From interesting characters to unexpected alliances, nothing is quite as it seems.

    To bring the story of The Endless Mission to life, we’re working with a pair of incredible writers and industry veterans from Sleep Deprivation Lab.

    As the lead designer and writer for Red Dead Redemption, Christian Cantamessa captured the imagination of players around the world with the legend of John Marston. He also led the writing and motion capture for Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War, developing fascinating stories and characters within Tolkien’s beloved Lord of the Rings universe.

    Richard Elliott is a writer and show-runner whose most recent work includes Fangbone! for DHX/Disney XD and Dark Crystal: Age of Resistance for Netflix/Henson. He’s a genre-loving nerd on fire – writing and developing projects for the BBC, Cartoon Network, Nickelodeon and Robert Kirkman’s Skybound.

    “For me, I love the world building,” says Elliott. “It’s about setting up this conflict between two philosophies, two ways of approaching mankind’s future, and making it as real as we can. The characters we’re creating and the events we’re describing will feel like they could actually be happening. In many ways the story of The Endless Mission will be a puzzle, and the deeper the players go, the more we want to reward them with tidbits and glimpses of the bigger picture.”

    Clearly these two are no strangers to crafting epic tales and worlds — we’re thrilled to have them on the team!

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